PyOpenGL

3 May 2005

More proof that you can knock up just about anything in python - here’s a set of OpenGL bindings for Python. I need to know up some real-time visuals to show how our network is performing, and this has saved me writing it in C. Nothing against C, rather partial to it in fact, but for stuff like this beign able to use Python is a bit of a time saver.

Link: http://pyopengl.sourceforge.net/